We have collected data on 72 4-player games this year including league games (28 games) June Tourney (25 games), and November Tourney (19 games).
Results are very interesting with the following insights:
Going 3rd is a considerable disadvantage:
This makes sense to me because going 3rd is very difficult the first 2 players will often get 2 superior spots or potentially get be the first to get decent production if a key resource like Ore or Brick is rare, it also doesn’t have the advantage of being able to plan both your moves like going 4th would be able to, where 4 can pick his starting resources. Knowing this, I think the only way to mitigate this disadvantage is to take big risks going 3rd probably by building your first settlement on a really good port if there is one out there and trying to predict where player 4 will go. That way you will get 3 cards to start.
Going 1st and 2nd is better than 4th:
This one was a bit surprising for me but obviously depends on the board.
Congrats to today’s tourney Champion: Jessica Nguy.
She was elated after her victory:
It was very tightly contested game:
David based on his 1st place finish in the prelims opted to go 4th not seeing any great spots. Becca opted to go 3rd. Colin opted to go 1st and Jess went 2nd.
After initial placements it was anybody’s game:
Colin(white) choosing 1st opted to build on 9W/4W/4S committing to a DC strategy. Jess (red) going second took the only remaining O/W combo the 6O/10W/3L. Becca(blue) going third the 8B/5B/11L looking like a road-build strategy. David(orange) going last opted for the balanced strategy with no Ore, planning on locking in a lumber port strategy.
Jess is off to a great start getting the 1st city
The great start helps Jess get an early production advantage. She uses this advantage to build up her production and reaches 4 points 1st. Meantime, Becca and David, get to 3 points + some DCs. Slow start for colin, but he’s eying the beautiful 8B/12O/3W spot. Players targeting Jess’ lumber production.
End game heats with multiple players close to winning
Jess is now at 9 points (including a VP) and very close to winning. Becca and David are engaged in the rare largest army, longest road double battle. Each player with many roads, and both players 1 soldier away from the largest army. Becca has a VP in hand nad simply required to buy another soldier win (5 settlements + 1 VP + longest road + largest army) Colin, keeps progressing cutting off Becca’s road.
Jessica finally wins a very tight game:
David finally steals the longest road to get to 8 points. He now only needs one soldier to win. This drops Becca to 6 points but she still has some chances if she can get the army plus the road. Colin keeps moving along getting to 6 points.
In the end, it’s Jess finally closing it out with a great production win (4 cities + 1 settlement + 1 VP).
After an intense day of competition, 4 players emerged as finalists.
Each player performing incredibly in the prelim rounds.
David Wiens locked up a spot by winning all 3 games. Becca Abraham was equally impressive losing only 1 game very narrowly. Colin shields was also very impressive finishing with 2 wins and 28 points. He was very ecstatic to be part of the finals.
Jessica Nguy (a Winnipeg settlers league regular ) locked up her spot by winning her last 2 games after getting 7 in the 1st round.
It was a slow turnout on a cold Thursday in November. However, the dice were very hot for Charlie.
We had 5 players Robert Gregoire, Charles Tetrault, Jessica Nguy, Chris Peters, and Moby Christoffersen.
1st game featured 4 Winnipeg Settlers League regulars: Robert Gregoire, Charles Tetrault Chris Peters and Jessica Nguy.
It was a very clustered board with all 3 Ore Hexes together and all 3 brick Hexes together. This was also a very low-sheep board. Robert going 1st opted to go with a road-building strategy was unable to secure Ore on his initial placements. Jessica also ended up with a nice balanced no-Ore start with a very nice lumber port. Chris started with strong ore and took the wheat port that Charlie eyed. Charlie opted for a balanced strategy with heavy wheat but only built on 3-Ore.
Chris was off to a good start with a quick city and cutting off charlie to access additional Wheat production for his wheat port. Jessica and Charlie had slower starts but were both able to access the critical 8-Ore Hex.
Charlie opted to go with a strong DC strategy while Chris and Jess continued to increase there production and Robert staking his claim for longest road which is currently held by Chris who quickly reaches 8 points.
After Chris was blocked for the rest of the game, the other players are able to catch up. Charlie eventually secures the largest army and after a questionable Monopoly play he gets to his 9th point, but is 1 card short of victory, this allows Chris to keep longest road from Robert who could have stolen it which would have reduced Chris’s chances of winning. After a few turns where Chris was very close to winning and Robert, and Jess were also pretty close to winning if they were to steal longest road the game ends with final upgrade for Charlie. Final Score:
Charlie 10, Chris 9, Jess 7, Robert 7
This was another strange board with 3 x 12-pip spots available (but all next to each other) and very, very scarce Ore (10,3,2 Hexes). Chris going first chose to build on an 8B/10O/5W), Charlie going second had no choice but to take the 12 pip – 9W/5W/10O spot to ensure some Ore production. Moby in 3rd position chose the only remaining decent Ore production by building 6L/4S/3O spot. This gave Jessica with very few options but having to find some kind of port strategy. She opted to build directly on the sheep port and loaded up on sheep. This forced difficult decisions for the remaining 3 players. It was a lopsided board with multiple players not having access to wheat, lumber, and ore.
Again Chris started very strong, quickly getting a city and then quickly build gain access to lumber. Jess also had a very strong start by quickly getting additional sheep and wheat. Charlie eventually made his way to a 3:1 port which helped greatly.
In the end, it was a very tight game with all players having a chance to win. Jess won the longest road, Moby won the largest army (by buying 8 soldiers (very unlucky to not get points or monopolies), Charlie with 4 unplayed DCs and Chris having the best production and eventually reaching 8 points only needing to steal the longest road for the win. Charlie was able to finish it off with his final city and winning with 3 cities, 1 settlement, and 3 VPs.
Charlie 10, Jess 9, Chris 8, Moby 7
For the third and final board, we had a very low-wheat board (12,2,3,10). Chris built his first settlement on 10W with strong sheep production. Charlie going 4th decided to prevent Chris from getting this sheep port, thinking it was too strong. This game followed a familiar trend with Chris jumping out to a quick lead with 2 very quick cities. Jess had a bad start, being cut-off by both Charlie and Moby early on. After his quick start Chris was able to get a very large DC and largest army lead and was sitting at 7 points despite having to throw zounds of cards due to rolling 7s. Chris also had the potential to steal longest road for the win. At this point 2 things hurt Chris’ chances 1) Charles built his 5th and 6th roads to prevent the quick victory by Chris and 2) Moby started buying and playing soldiers to challenge him for the largest army.
In an interesting scenario, there were 11 soldiers played (4 by Chris, 2 by Jess, 2 by Charlie, 3 by Moby) meaning that whoever got to 5 soldiers first would clinch the largest army. As it turned out Moby had 2 soldiers in hand and had the largest army clinched as soon as he played his 5th soldier, moving him up to 7 points and dropping Chris to 6 points. So after being in the lead the entire game, Chris was suddenly out of it. It was a battle between Charlie and Moby. Moby needing 2 roads to steal the longest road and a settlement for the win. Moby had the required cards in his hands but was thwarted by Chris’ desperate Monopoly on Brick. This was very lucky for Charlie. He was able to keep his mitt-full of wheat in his hand.
In the end, it was Charlie winning with the miracle 2-point turn, settlement than pulling out the VP from the DC deck for the win.
All players will be eligible to enter the 2019 Winnipeg Settlers League Championships. Everyone is welcome and will have a chance to win the championships regardless of their prior standings. Anyone can enter even if they have not participated prior.
All games played prior to November will be used to determine final regular-season rankings as per this site’s Rankings page:
We will use our November Winnipeg Settlers League Event to determine the finalists (1-4) (5-8) etc.
Points will be reset with some small advantages for regular-season performance:
Placement choices in games will be determined by regular-season ranking (ie. top-ranked player will be able to select if he wants to go 1st, 2nd, 3rd or 4th and the second-ranked player will be able to decide where he wants to select and so on…)
3rd tie-breaker will be regular-season standings.
Final rankings to determine finalists will be based on November results as follows:
League Championship Finals 2019 – December
Top 4 players will compete in a best of 3 finals competition with scoring as follows:
Derek Spencer, Charles Tetrault, Chris Peters, Jessica Nguy, Robert Tetrault, Larry Solomon and Moby Christoffersen.
Hot Streak continues…
Jessica, Charlie, Chris, Derek:
This game was very tough game played under stiff competition with every player having chances to win. Derek went first and had a great Wheat/Ore/Sheep spot seemed like he would be favoured to win this game. After all the placements were made it looked like everyone would have chances to win.
Jessica and Chris heavily on an 8 ore while Charlie & Derek were built on a 6 ore. There was not much wheat in the game with Jess and Charlie relying on 4 wheat hex and Chris & Derek relying on a 10 wheat.
Everyone started well especially Chris and Jess as the 8 ore was quickly built up into cities with Chris having the additional benefit of having heavy lumber production and a lumber port.
The lumber was the difference with Chris winning very easily. This continued Chris’ hot streak winning 4 of his last 5 games going back to last settlers league. (Chris beat, Derek, Annette and I twice in 2 consecutive games leading up to the Catan Nationals)
Final Score: Chris 10, Jess 7, Charlie 7, Derek 4
Larry loses for the 1st Time…
In another game. We had Robert, Larry and Jessica facing each other in a 3 player game.
Despite all of Rob & Larry’s efforts, it was Jessica winning handily delivering Larry his 1st loss.
Final Score: Jess 10; Larry 9; Robert 7
Winnipeg Settlers League another first- time winner…
Players: Chris, Charlie, Derek and Moby
This game was very tight with every player having some chance to win.
Moby started off with a commanding lead getting to 6 pts(3 cities very quickly) He was very quickly ganged targeted. This gave everyone else a chance to win.
I had some chance early on with largest army but these faded quickly as Chris stole the largest army from me at the halfway point. Chris then got possession of the longest road and was at 9 points for a very long time. Derek was also very close to winning ending up at 8 points with just needing to steal the longest road for the win. (Which he would have done had he gotten another turn)
In the end, Moby’s production was unstoppable he was at 9 points for a long time (4 cities + 1 settlement) he had so much production that he could almost not be stopped. After politely telling me that he had the win in his hand when I was trying to trade with him, he avoided the 7 winning with the rare: no-VP/no-largest-army/no-longest-road win (4 cities + 2 settlements)
Final Score: Moby 10, Chris 9; Derek 8; Charlie 8
The slump ends…
Players: Rob, Derek, Moby
After a few ‘assertive’ discussions that I could hear from the next board over it was a nice victory by Derek Spencer over Robert and Moby.
Final Score: Derek 10; Robert 9; Moby 5
11s for the win…
Players: Charlie, Larry, Jess, Chris
Larry having to select 1st took a great Wheat-Wheat-Ore spot which looked really good on paper but ended up not working as well as expected as he was able to double also get the best sheep production. Chris Opting for a desperate heavy lumber + wood port strategy. Jess was going for a wheat port strategy as she was shut out of Ore. However, this went out the window when Larry’s second placement shut her out of the wheat port. Myself, going fourth was able to build a well-balanced strategy with decent amounts of all resources and access to a 3:1 port.
Quickstarts for everyone except Jessica… meant that it would be a battle for the largest army and longest road.
Despite Jessica’s slow start, she was able to trade very effectively and get into the game and eventually grabbing longest-road. In the meantime, I was in a battle with Moby to get the largest army, as we were both buying many DCs. (enabled through a few critical 11s at the right time. Chris meanwhile was building up his production and lumber port strategy.
I ended up winning largest army which was the deciding factor. Winning on the final turn by playing a monopoly and building 4 roads to steal the longest road: